Commit 4459d505 authored by cobaltcore's avatar cobaltcore
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Update CG rule

parent 70ebffdb
......@@ -258,7 +258,7 @@ This section will elaborate a bit on our stance on certain things and explain wh
==In short: Don't.==
The long version is that we'd like to hog the few existing CG's of established characters to ourselves, as egocentric as that may sound. The reason is simple: There are only a limited number of CG's available, even fewer that fit the tone of the game and even then they have to fit the scenes we're writing and the outfits the characters are wearing. As such, and to avoid spoiling the surprise before the main game gets to it, we'd like scenario authors to refrain from using CG's of existing characters, tempting as it might be.
Using CG's of other characters that do not exist in the base game is fine by us. If you're in doubt, just hit up someone from the dev-team to verify whether what you're doing is too close for comfort or not. Generally, you're free to use whatever CG's you like as long as they either a) don't belong to Candysoft games (which is where we get most of our sprites for the base game from) or b) don't show any of the characters from the base game.
Using CG's of other characters that do not exist in the base game is fine by us. If you're in doubt, just hit up someone from the dev-team to verify whether what you're doing is too close for comfort or not. Generally, you're free to use whatever CG's you like as long as they don't show any of the characters from the base game.
### Best Practices
- Character images should be in `PNG` or `WebP` format.
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